Classes

Choosing a class is one of the most important decisions in 99 Nights in the Forest. Each class offers a unique starting kit and a series of powerful perks that define a specific playstyle. Classes are unlocked using Diamonds, which are earned by obtaining badges for completing in-game achievements.

⚠️Click on class name for more details.

Normal classes

Click on class name for a detailed page.

ClassCost (Diamonds)
Camper10
Scavenger25
Base Defender40
Medic40
Cook40
Hunter40
Decorator40
Support45
Fisherman50
Gambler55
Ranger70
Lumberjack70
Zookeeper70
Farmer80
Brawler100
Alien 100
Berserker100
Engineer100
Snowman100
Undead100
Grenadier100
Chef150
Feaster150
Blacksmith200
Poison Master200
Fire Bandit200
Nightcrawler200
Beastmaster400
Assassin500
Cyborg 600
Pyromaniac600
Big Game Hunter600
Necromancer600
Vampire600
Gunslinger600

Event classes

ClassCost
Trick or Treater30 (candy)
Witch900 (candy)
Gifting Elf900(candy)
Santa’s Helper
30(candy)

Detailed Class Breakdowns

Camper

Cost10 Diamonds
Starting Tool(s)Flashlight
PlaystyleForgiving Survivalist

The ideal class for new players, focused on baseline survival and ease of play.

Overview and Playstyle:
The Camper is designed to make the early game more forgiving. Its perks reduce the pressure of managing hunger and provide better visibility, allowing new players to learn the core mechanics without being immediately overwhelmed.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
FlashlightReduced Hunger: +10% reduced Hunger drain.Night Vision: Increased visibility during the night.Prepared Meal: Spawn with a ready-to-eat Stew.

Strategic Tips:

  • This is the best class to start with to learn the map and enemy behaviors.
  • The night vision perk is extremely useful for navigating and spotting threats before you have a steady supply of fuel for torches.

Scavenger

Cost25 Diamonds
Starting Tool(s)None
PlaystyleEfficient Looter

The master of looting, perfect for players who want to accelerate resource gathering from Points of Interest.

Overview and Playstyle:
The Scavenger excels at finding more and better loot. This class is crucial for speeding up a team’s technological progression by ensuring a steady supply of Scrap and other valuable items from chests.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
NoneExtra Space: +2 inventory slots in your sack.Swift Hands: Open chests 20% faster.Resourceful: Chance to get bonus Scrap from any chest.

Strategic Tips:

  • A Scavenger should be the designated player for looting high-tier locations like Ruined Houses to maximize the chance of bonus Scrap.
  • The extra inventory space is a significant advantage early on when you only have the Old Sack.

Base Defender

Cost40 Diamonds
Starting Tool(s)Defense blueprint
PlaystyleCombat / Defender

The Base Defender excels at establishing and maintaining a fortified camp, making it ideal for players who prefer a defensive approach over direct combat. With access to a starting Defense Blueprint and the ability to upgrade defenses, this class enhances camp durability and automates enemy deterrence, offering a strategic edge against threats like The Owl and other Snow Biome enemies. The focus is on building and maintaining a safe haven, allowing players to withstand prolonged sieges and environmental hazards.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Defense blueprintStarts with defense blueprintDefenses can be upgradedDefenses you place deal higher damage

Requirements

  • Build Defenses: 0/60
    • Players must construct 60 defensive structures to fully unlock the class’s potential and progress through its perks.
  • Get Kills with Defenses: 0/80
    • Requires 80 enemy kills using defenses, emphasizing the class’s reliance on automated damage to secure the camp.

Medic

Cost40 Diamonds
Starting Tool(s)Bandages x 2
PlaystyleTeam Support / Healer

The essential support class for any multiplayer team, focused on keeping everyone alive.

Overview and Playstyle:
The Medic is the ultimate team player. In a game where death can be punishing, the Medic’s ability to quickly and effectively revive teammates is invaluable, especially during difficult Cultist raids or dangerous boss fights.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Bandages x 2Quick Response: Revive teammates 5x faster.Improved Care: Revived players restore more Health and Hunger.Trauma Kit: One of your starting Bandages upgrades to a powerful Medkit.

Strategic Tips:

  • The Medic should stay near the backline during raids to safely revive any fallen front-line fighters.
  • This class makes challenges like the “Durability” badge (survive 99 days without dying) much more achievable for the entire team.

Cook

Cost40 Diamonds
Starting Tool(s)Seasoning x 1
PlaystyleFood & Buff Specialist

A specialist class focused on maximizing the benefits of food, turning a simple farm into a powerful buff station.

Overview and Playstyle:
The Cook enhances the entire team’s stats by creating superior food. While any player can cook, the Cook makes food that restores more hunger and can even create special stews that provide significant advantages.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Seasoning x 1Gourmet Meal: Seasoned food restores more Hunger.Efficient Cooking: The Crock Pot cooks 20% faster.Hearty Stew: 25% chance to create a superior Hearty Stew with extra benefits.

Strategic Tips:

  • The Cook should be in charge of managing the team’s farm and Crock Pots.
  • A Hearty Stew can be a game-changer before a big fight, so stockpiling ingredients is a key strategy.

Hunter

Hunter Class
Hunter Class
Cost40 Diamonds
Starting Tool(s)2 Bear Traps
PlaystyleHunting-focused, resource gathering

The Hunter class is tailored for players who enjoy hunting animals and managing resources. It excels at increasing meat and pelt drop rates, making it easier to sustain food supplies and trade with the Pelt Trader for valuable items like weapons or pouches. This class is ideal for players who prefer a resource-gathering playstyle over direct combat or crafting, offering a balance of survival and trading benefits.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
2 Bear Traps+ Increased meat droprate+ Slightly higher pelt droprate (Requirements: Kill 120 bunnies, 120 wolves)+ The pelt trader will offer an extra wolf pelt trade (Requirements: Kill 120 alpha wolves, 250 wolves)

Strategic Tips

  • Early Hunting: Use the bear traps to capture bunnies and wolves efficiently, especially at night when animals are more active.
  • Leveling Up: Focus on killing 120 bunnies and 120 wolves to reach level 2, then target alpha wolves for level 3.
  • Trading: Leverage the increased pelt drop rate to trade with the Pelt Trader, who appears on day 2, for items like a Spear or Revolver.
  • Badge Synergy: The Hunter class is perfect for earning the “Hunting” badge, which requires completing all Pelt Trader quests.
  • Team Role: In multiplayer, provide food and pelts to support teammates, reducing the need for risky foraging trips.

Decorator

Decorator Class
Decorator Class
Cost40 Diamonds
Starting Tool(s)Hammer
PlaystyleDecorating and trading-focused

The Decorator class is designed for players who want to enhance their camp’s aesthetics and interact with the Furniture Trader. It focuses on acquiring and placing furniture, making the base more comfortable and visually appealing. This class is less about survival or combat and more about creating a pleasant environment, making it ideal for players who enjoy a relaxed, supportive role.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Hammer+ Furniture trader offers +1 item per visit+ Furniture trader is always visible on the map when visiting (Requirements: Buy 50 furniture items)+ Furniture is discounted by 25% (Requirements: Buy 80 furniture items)

Strategic Tips

  • Furniture Purchases: Buy furniture regularly from the Furniture Trader to level up quickly.
  • Map Awareness: At level 2, the Furniture Trader’s constant map visibility makes it easier to locate them, saving time.
  • Resource Efficiency: The 25% furniture discount at level 3 allows you to save diamonds for other purchases, like classes or items.
  • Team Support: In multiplayer, focus on decorating the camp to boost morale and create a safe, organized base.
  • Early Game: Use the Hammer to place structures efficiently, complementing the Blacksmith’s crafting role.

support

99 nights in the forest Support Class Icon
support
Cost45 Diamonds
Starting Tool(s)Bandage
PlaystyleTeam Synergy & Protection

The Support class is all about teamwork and dedication. By bonding with another player, the Support can absorb damage for them, increase their combined damage output when fighting together, and even manage their partner’s hunger. This class is perfect for players who want to enable a teammate to carry the game, acting as their ultimate protector and partner.

Perks and Progression

Starting Tool(s)Starting Perk(s)Perk Level 1Perk Level 2
BandageProtective Bond: Bond with another player at the start of the game. You absorb a portion of the damage they take.Shared Sustenance: Your support eats for both of you (80/20 split).Unbreakable Bond: You can see a beam connecting you to your bonded player at any distance.

Strategic Tips

  • The Support should bond with a high-value teammate, such as a primary damage dealer or a player critical to the team’s survival.
  • Stick close to your bonded partner to maximize the damage bonus and ensure you are in range to protect them during fights.
  • Since you manage both your and your partner’s hunger, prioritize gathering food. This allows your bonded ally to focus on other tasks like gathering resources or fighting.

Fisherman

Fisherman Class
Fisherman Class
Cost50 Diamonds
Starting Tool(s)Fishing Rod
PlaystyleFishing and food focus

The Fisherman class in 99 Nights in the Forest is tailored for players who excel at resource gathering through fishing. Starting at level 50, this class enhances fishing rod efficiency and speed, ideal for players aiming to secure fish and rare catches like sharks for survival and trading.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Fishing Rod+ Fishing rods level up faster+ Instant and further rod casts (Requirements: Catch 350 fish)+ Faster fish hooking (Requirements: Catch 5 sharks)

Strategic Tips

  • Early Fishing: Target fish-heavy rivers and lakes to quickly hit the 350 fish requirement.
  • Rod Upgrades: Prioritize rod upgrades to leverage faster leveling for tougher catches like sharks.
  • Shark Hunting: Use bait in coastal biomes for sharks; attempt after nearing 350 fish.
  • Efficient Casting: Use instant casts to cover more water, maximizing catches per night.
  • Time Management: Fish during safer nights to avoid threats and chain catches with faster hooking.
  • Resource Use: Trade fish for rod upgrades or survival gear to progress faster.

Gambler

Cost55 Diamonds
Starting Tool(s)Random Item
PlaystyleHigh-Risk, High-Reward Looter

The Gambler thrives on chance. Every standard chest they open becomes a gamble, with the possibility of it being upgraded to a higher tier or downgraded to a lower one. This makes the Gambler a powerful but unpredictable asset. They can rapidly accelerate a team’s gearing process with a lucky streak or hinder it with a string of unfortunate downgrades.

Perks and Progression

Starting Tool(s)Starting Perk(s)Perk Level 1Perk Level 2
Random ItemDouble or Nothing: 50/50 chance of upgrading or downgrading standard chests when you open them.Tip the Scales: 60/40 chance of upgrading or downgrading standard chests when you open them.High Roller: +10% chance for opened chests to also drop coins.

Strategic Tips

  • The Gambler should be the designated player for opening all standard chests to maximize the potential for upgrades.
  • Be prepared for the risks. A series of downgrades can be a setback, so your team shouldn’t rely solely on the Gambler for good loot.
  • Focus on exploration to find as many chests as possible, which helps you level up your perks faster and gives you more chances to hit a lucky upgrade streak.

Ranger

Cost70 Diamonds
Starting Tool(s)Flashlight, Revolver, Revolver Ammo x 18
PlaystyleRanged Combat / Marksman

A dedicated combat class focused on ranged weapons, perfect for hunting and defending the base from a distance.

Overview and Playstyle:
The Ranger is the team’s marksman. This class excels at using firearms, making them highly effective at taking down dangerous enemies like Bears and high-priority Cultists safely.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Flashlight, Revolver, Revolver Ammo x 18Extra Clips: Start with 18 rounds of Revolver ammo.Ammo Conservation: +10% chance to not consume ammo on a shot.Fully Loaded: Start with 30 rounds of Revolver ammo instead of 18.

Strategic Tips:

  • The Ranger should prioritize building an Ammo Crate to take full advantage of their ranged superiority without ammo concerns.
  • Position yourself on elevated ground or behind walls during raids to safely pick off ranged and elite Cultists.

Lumberjack

Cost70 Diamonds
Starting Tool(s)Good Axe
PlaystyleResource Specialist

The ultimate resource gatherer, ensuring the team never runs out of the game’s most essential material: Wood.

Overview and Playstyle:
The Lumberjack’s sole purpose is to chop down trees with unmatched speed and efficiency. A good Lumberjack can single-handedly fuel the campfire, build defenses, and supply all crafting projects.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Good AxeBountiful Harvest: +20% chance to get 1 bonus Wood Log from a tree.Reforestation: 25% chance for a double sapling drop when a tree is felled.Master Logger: +20% chance to get 1 or 2 bonus Wood Logs from trees.

Strategic Tips:

  • The Good Axe at the start is a massive advantage, allowing you to bypass the slow early-game gathering phase.
  • The double sapling perk allows a proactive Lumberjack to create a sustainable tree farm right next to the base.
Cost70 Diamonds
Starting Tool(s)Old Taming Flute
PlaystyleRanger

Zookeeper

Zookeeper is a versatile class in 99 Nights in the Forest, specializing in taming, managing, and supporting a variety of animals to aid in exploration, combat, and survival.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Old Taming FluteYour taming whistle levels up faster, and you can keep up to 3 tamed animals regardless of your flute level.Feeding your tamed animals restores more of their health once you have tamed 30 animals (0/30).You need 1 fewer step to tame an animal after taming 60 animals (0/60).

Strategic Tips

  • Prioritize taming early: Focus on taming animals as soon as possible to maximize your passive bonuses, faster whistle leveling, and the ability to maintain multiple tamed creatures.
  • Feed your animals frequently: Keeping your tamed animals healthy ensures they remain effective in combat and support, especially after unlocking the bonus that restores more health per feeding.
  • Manage your pack size: You can have up to three tamed animals regardless of flute level, so choose pets that complement each other’s abilities for balanced offense, defense, and utility.
  • Use your whistle wisely: Level up your taming whistle quickly by taming multiple animals efficiently, which improves your overall control and responsiveness during battles.
  • Synergize with allies: Your animals can provide support and distraction, so coordinate with teammates to maximize battlefield control while you focus on objectives.
  • Adapt to different biomes: Some animals perform better in specific environments; adjust your tamed team accordingly to take advantage of natural strengths.
  • Maintain mobility: Use your tamed animals strategically to block enemies, gather resources, or scout areas, keeping yourself safe while your pets perform critical tasks.

Farmer

Farmer Class
Farmer Class
Cost80 Diamonds
Starting Tool(s)Watering Can
PlaystyleFarming and resource management

The Farmer class is perfect for players who want to ensure a steady food supply through farming. Introduced in the Crafting Update (July 25, 2025), it focuses on growing crops and managing farm plots, making it a supportive role that reduces the need for risky foraging. The Watering Can enhances crop yields, making it a low-complexity, high-utility class.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Watering Can+ Use the watering can to get rarer crops from farm plots+ Some saplings you plant will grow into apple trees (Requirements: Harvest 150 plants, Water 50 farm plots)+ Farm plots you water are guaranteed to grow 1 pumpkin (Requirements: Not specified in sources)

Strategic Tips

  • Crop Management: Use the Watering Can to boost crop yields, focusing on rarer crops like carrots or berries.
  • Leveling Up: Harvest plants and water farm plots to reach level 2, then focus on planting saplings for apple trees.
  • Food Security: At level 3, guaranteed pumpkins provide a reliable food source, reducing hunger concerns.
  • Team Support: In multiplayer, supply teammates with food to minimize foraging trips, allowing them to focus on combat or crafting.
  • Badge Synergy: The Farmer class pairs well with the “Gardening” badge, earned by purchasing seeds from the Fairy.

Berserker

Berserker Class
Berserker Class
Cost100 Diamonds
Starting Tool(s)Leather Body
PlaystyleAggressive Melee Combatant

The Brawler is built for aggressive, melee-focused gameplay, sacrificing ranged weapon capabilities for enhanced durability and devastating melee damage. With increased health, faster regeneration, and a chance to block damage, this class excels at taking on enemies like polar bears and arctic foxes head-on, though players must adapt to The Owl’s immunity to weapons. The Brawler is ideal for those who prefer a bold, in-your-face approach to survival.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Leather Armor+40% HP and 30% Melee Damage+10% Health Regeneration and Health regeneration begins+5% Chance to Block Incoming Damage

Requirements

  • Initial Requirements:
    • Receive Melee Attacks: 0/200
      • Players must take 200 melee hits from enemies to unlock and progress the class, emphasizing the Brawler’s tank-like role.
    • Attack with Melee: 0/350
      • Requires landing 350 melee attacks, reinforcing the class’s focus on close-combat aggression.
  • Advanced Requirements:
    • Regenerate HP: 0/5000
      • Players must regenerate 5000 health points, leveraging the Brawler’s enhanced regeneration to meet this goal.
    • Attack with Melee: 0/600
      • An additional 600 melee attacks are required, pushing players to master melee combat to fully unlock the class’s potential.

Brawler

Brawler Class
Brawler Class
Cost100 Diamonds
Starting Tool(s)Leather Armor
PlaystyleMelee combat-focused

The Brawler class is built for players who thrive in close-quarters combat. It sacrifices ranged weapon capabilities for increased health and melee damage, making it a tanky, aggressive choice. Ideal for tackling cultists or the Cultist Stronghold, the Brawler excels in direct confrontations, especially in the late game.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Leather Armor+ Can’t use ranged weapons + 40% HP + 30% more damage with Melee weapons+ 10% health regeneration, Regen sooner after taking damage (Requirements: Receive 200 melee attacks, Attack with melee 350 times)+ 5% chance to block incoming damage (Requirements: Regenerate 5000 HP, Attack with melee 600 times)

Strategic Tips

  • Melee Focus: Equip melee weapons like the Morning Star or Chainsaw, which synergize with the Brawler’s damage buffs.
  • Leveling Up: Engage in melee combat frequently to meet the requirements for levels 2 and 3, such as receiving melee attacks and dealing damage.
  • Stronghold Runs: The Brawler’s high health and damage make it ideal for clearing the Cultist Stronghold, especially at higher levels.
  • Survival: Use the health regeneration perk to stay in fights longer, and the level 3 damage block chance to survive tough encounters.
  • Team Role: Act as the frontline fighter in multiplayer, drawing enemy attention while teammates use ranged weapons or support roles.

Blacksmith

Blacksmith Class
Blacksmith Class
Cost200 Diamonds
Starting Tool(s)Hammer
PlaystyleCrafting and building

The Blacksmith class, introduced in the Crafting Update (July 25, 2025), is designed for players who enjoy crafting and building. It provides access to higher-tier crafting recipes and resource-saving perks, making it a high-complexity class that accelerates camp progression. Ideal for both solo and multiplayer runs, it supports the team by enabling advanced item creation.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Hammer+ You can craft items in the next crafting bench tier (up to tier 4)+ 2 random crafting bench recipes will have discounts (Requirements: Not specified in sources)+ Chance to get extra scrap from items you put in the grinder (Requirements: Not specified in sources)

Strategic Tips

  • Crafting Focus: Use the Hammer to craft and place structures, prioritizing items like beds or farm plots.
  • Leveling Up: Craft items frequently to meet level-up requirements, though specific tasks are not detailed in sources.
  • Resource Efficiency: The level 2 discount on crafting recipes and level 3 extra scrap chance save resources, allowing faster camp upgrades.
  • Team Role: In multiplayer, act as the primary builder, crafting advanced items like the Radar or Teleporter to support the team.
  • Early Advantage: The ability to craft next-tier items at level 1 gives you an early edge in building a strong camp.

Poison Master

Cost200 Diamonds
Starting Tool(s)Blowpipe and Poison Armor
PlaystyleHunting

The Poison Master class, introduced in the Frog Invasion Update, is designed for players who favor a strategic, damage-over-time playstyle. This class excels at weakening enemies with poison, making it a powerful choice for both solo and group encounters. It is particularly effective at crowd control due to its ability to spread poison among multiple foes.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Blowpipe and Poison Armor+ Your poison effects are stronger (Requirements: Kill 100 enemies that are poisoned)+ 25% chance for enemies to spread their poison on death (Requirements: Kill 200 or more enemies while they are poisoned)+ Attacks deal increased damage to enemies afflicted with poison (Requirements: Not specified in sources)

Strategic Tips

  • Crowd Control: The Poison Master is excellent for managing large groups of enemies, as the spreading poison can weaken multiple targets at once. This makes it highly effective in locations like the Frog Cave.
  • Synergy with New Gear: The Frog Invasion update introduced a variety of poison-themed equipment, such as poison armor, darts, and spears, which are perfect complements to this class.
  • Sustained Damage: This class shines in longer fights. As more enemies become poisoned, the Poison Master’s damage output increases over time.
  • Offensive Playstyle: The starting gear, which includes a Blowpipe for ranged poison application and Poison Armor that poisons attackers, encourages an aggressive and daring approach to combat.
  • Ranged and Melee Combination: A useful tactic is to poison an enemy with the Blowpipe from a distance and then switch to a melee weapon for increased damage, taking advantage of the Level 3 perk.

Assassin

Cost500 Diamonds
Starting Tool(s)Katana, Throwing Knives x 20
PlaystyleHigh-Damage Melee / “Glass Cannon”

A high-risk, high-reward glass cannon class designed for experienced players who want to deal massive damage.

Overview and Playstyle:
The Assassin is built for speed and critical strikes but at the cost of survivability. This class is for players confident in their ability to dodge attacks and pick their moments, rewarding precise play with huge damage output.

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Katana, Throwing Knives x 20Swift & Fragile: +10% sprint speed, -15% max HP, +5% chance for Throwing Knives in chests.Ambush: Your first hit on any enemy has a chance to be a critical strike for massive damage.Well-Stocked: +10% chance to find Throwing Knives in chests.

Strategic Tips:

  • The starting Katana makes you a melee powerhouse from Day 1. Use it to hunt dangerous prey like Wolves and Bears early for valuable pelts.
  • Because of your lower health, acquiring Armor from the Pelt Trader should be your absolute top priority.

Alien

Alien Class
Alien Class
Cost100 Diamonds
Starting Tool(s)Plasma Rifle, Holo-Map, Nano-Skin
PlaystyleHigh-tech Specialist

The Alien class is a high-risk, high-reward option tailored for players who thrive on leveraging advanced technology to dominate alien encounters and explore crash sites. Designed for experienced players, this class excels in utilizing alien technology for combat and navigation, with a focus on mastering the sci-fi elements introduced in the Alien Invasion Update. Its Plasma Rifle provides reliable ranged damage, the Holo-Map enhances exploration by pinpointing UFO crash sites, and the Nano-Skin offers protection against alien threats. The class’s perks make it ideal for crafting alien tech efficiently and surviving intense encounters, but its high cost and reliance on Alien Shards make it challenging for new players.

Starting Tool(s) and Perks

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Plasma Rifle, Holo-Map, Nano-SkinTech Affinity: Reduces alien tech crafting costs by 25%.Overcharge: Increases plasma weapon damage by 15%.Evasive Teleport: Allows a 50m teleport with a 30-second cooldown, once per day.

Strategic Tips

  • Pair with the Scavenger class in co-op for faster resource gathering to offset the high crafting demands of alien tech.
  • Prioritize looting Alien Shards from crash sites to keep your Plasma Rifle powered and craft advanced tech.
  • Use the Holo-Map to plan efficient routes to crash sites, maximizing resource collection while avoiding unnecessary combat.
  • The Evasive Teleport is a lifesaver in the mothership or during overwhelming alien encounters—save it for critical moments.

Cyborg

Cyborg Class
Cyborg Class
Cost600 Diamonds
Starting Tool(s)Cybernetic Arm, Energy Shield, Fusion Core
PlaystyleDurable Hybrid Fighter

The Cyborg class blends human resilience with alien technology, offering a tank-like playstyle that balances durability, melee combat, and resource gathering. Suited for players who prefer a robust, frontline approach, the Cyborg excels in prolonged fights and looting crash sites. The Cybernetic Arm enhances melee capabilities and allows breaking alien containers, the Energy Shield absorbs significant damage, and the Fusion Core serves as both a weapon and crafting component. Its perks boost survivability and resource collection, making it a versatile choice for solo or co-op play, though it requires strategic resource management.

Starting Tool(s) and Perks

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Cybernetic Arm, Energy Shield, Fusion CoreReinforced Frame: Grants +20% health and 10% resistance to all damage.Tech Scrapper: Yields 20% more Alien Shards from crash sites.Regenerative Circuits: Restores 2 HP per second when below 50% health.

Strategic Tips

  • Use the Cybernetic Arm to break alien containers early, securing Alien Shards to craft high-tier items.
  • Position yourself as a tank in co-op, soaking damage with the Energy Shield while allies focus on ranged attacks.
  • Save Fusion Cores for tough enemies like mothership elites, as their explosive damage can clear groups effectively.
  • Stay aggressive in combat to maximize Regenerative Circuits, but retreat to safety to allow the Energy Shield to recharge.

Pyromaniac

Pyromaniac Class
Pyromaniac Class
Cost600 Diamonds
Starting Tool(s)Flamethrower
PlaystyleAggressive Combatant

The Pyromaniac class in 99 Nights in the Forest is a fiery, high-risk choice for players who thrive on aggressive combat and chaos. Starting at level 600, this class enhances flamethrower efficiency and leverages burning enemies for tactical advantages, perfect for players who enjoy dominating foes with fire.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Flamethrower+ Reload flamethrower with fuel canisters; food auto-cooks on drop+ Fuel canisters restore more fuel (Requirements: Kill 150 enemies with fire)+ Move faster for each burning enemy (Requirements: Kill 400 enemies with fire)

Strategic Tips

  • Aggressive Play: Target clusters of enemies to rack up fire kills quickly toward the 150-kill goal.
  • Fuel Management: Stockpile fuel canisters early to maximize flamethrower uptime, especially before unlocking Perk Level 2.
  • Burn and Run: After unlocking Perk Level 3, ignite multiple enemies to boost speed, aiding escapes or repositioning.
  • Food Efficiency: Use auto-cooked food drops to save time and resources, focusing on combat over crafting.
  • Night Tactics: Engage enemies during high-spawn nights to farm kills, but avoid overexposure to tougher mobs.
  • Team Synergy: In multiplayer, pair with tank classes to draw aggro while you burn enemies safely.
Cost100 Diamonds
Starting Tool(s)Bandage
PlaystyleHealer

Undead

Undead is a mysterious and powerful class in 99 Nights in the Forest, harnessing dark resurrection abilities to manipulate death itself and turn fallen souls into loyal allies.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
BandageGain a permanent stat bonus each time you are revived.Gain the ability to be revived instantly after death once you have been revived 30 times (0/30).Gain the ability to move for 8 seconds after death once you have been revived 60 times (0/60).

Strategic Tips

  • Embrace revival bonuses: Focus on surviving long enough to accumulate multiple revives—each one grants a permanent stat boost, making you stronger over time.
  • Use instant revival wisely: Time your deaths strategically in tough fights; instant revival allows you to jump back into combat without losing momentum.
  • Capitalize on post-death movement: The 8-second mobility after death can be used to distract enemies, reach safer areas, or position yourself for quick recovery once revived.
  • Pair with healing allies: Teaming up with a Healer or Support class can help you maximize your revive potential and stay in the fight longer.
  • Leverage soul-based abilities: Combine your death-related powers with summons or soul mechanics (like cultist or spectral abilities) to maintain pressure even when defeated.
  • Play aggressively: The Undead thrives on risky playstyles—don’t fear death; instead, use it as a tactical advantage to trigger your bonuses and keep evolving mid-battle.
Cost400 Diamonds
Starting Tool(s)Good Taming Flute
PlaystyleHunter

Beastmaster

Beastmaster is a primal class in 99 Nights in the Forest that harnesses the wild’s power, taming fierce creatures to fight, protect, and hunt alongside them as loyal companions.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Good Taming FluteGain the ability to summon tamed wolves using 3 steak, start each run with 3 steak in your sack, and command up to 5 pets at once.Your wolves move significantly faster while attacking, becoming more aggressive and efficient in battle once you have dealt 5,000 damage with pets or summons and summoned 50 wolves (0/5,000 | 0/50).The first wolf you summon becomes an Alpha Wolf, leading your pack with enhanced strength and speed once you have dealt 15,000 damage with pets or summons and summoned 150 wolves (0/15,000 | 0/150).

Strategic Tips

  • Always keep a steady supply of Steak, as it’s required to summon and sustain your wolves during combat.
  • Let your pets handle the frontline, while you stay at a distance to manage positioning, healing, or support actions.
  • Summon your Alpha Wolf first for improved coordination and stronger pack performance.
  • Use the time when your wolves are attacking to move, heal, or gather resources safely.
  • Focus on fighting groups of enemies, since your summons perform best when they can spread out and attack multiple targets.
  • Prioritize upgrades that boost summon damage, health, and speed to maximize your wolves’ effectiveness.
  • Pairing with a Healer or Undead class can provide strong synergy, keeping your summons alive longer or boosting your overall survivability.
  • Choose open terrain for battles whenever possible, as tight areas may cause your pets to get stuck or lose mobility.
Cost600 Diamonds
Starting Tool(s)Cultist Staff
PlaystylePaladin

Necromancer

Necromancer is a dark and commanding class in 99 Nights in the Forest, mastering forbidden magic to collect souls and resurrect fallen enemies as loyal undead servants.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Cultist StaffCollect souls from fallen cultists, use your staff to consume those souls and resurrect them, and command up to six summoned cultists at once.Your resurrected cultists deal increased damage once you have dealt 5,000 damage with pets or summons and resurrected 100 cultists (0/5,000 | 0/100).Your night vision improves with each cultist you control, unlocking this ability after you have dealt 5,000 damage with pets or summons and resurrected 200 cultists (0/5,000 | 0/200).

Strategic Tips

  • Focus on collecting souls efficiently by defeating cultists or enemies in quick succession, as they are your main resource for summoning.
  • Use your staff strategically to resurrect cultists during safe moments in battle rather than mid-combat to avoid getting overwhelmed.
  • Maintain the maximum number of summons (up to six) for consistent damage output and battlefield control.
  • Take advantage of the increased night vision gained from having more cultists—it allows better awareness and positioning during nighttime encounters.
  • Keep your cultists alive as long as possible; their damage scales higher once upgraded, making them valuable allies in extended fights.
  • Position yourself behind your summoned army, using them as shields while you collect souls and support their attacks from a distance.
  • Pair the Necromancer with supportive or defensive classes like the Healer or Paladin to sustain your summons longer in heavy combat zones.
  • Utilize your dark summoning abilities in areas with frequent enemy respawns to ensure a steady supply of souls and constant reinforcement.
Cost150 Diamonds
Starting Tool(s)Hammer
PlaystyleElite Culinary Master

Chef

The Chef is the ultimate food specialist, taking the foundation of cooking and expanding it with exclusive recipes that provide significant advantages to the entire team. Every dish they prepare is automatically seasoned, and as they progress, they unlock even more potent recipes. The Chef is a cornerstone of a well-prepared team, ensuring everyone is well-fed and powerfully buffed for any challenge ahead.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
HammerSecret Menu: Can cook new unique recipes that give players huge bonuses.Culinary Innovator: Unlock a new recipe.Master Cuisinier: Unlock a new recipe.

Strategic Tips

  • The Chef should be given priority access to the team’s farm and cooking stations to efficiently produce food and special dishes.
  • Communicating with your team is key. Prepare and distribute the powerful buff-granting meals before difficult fights or challenging nights.
  • Focus on stockpiling a wide variety of ingredients to ensure you can always cook the unique recipe your team needs most.
Cost200 Diamonds
Starting Tool(s)Infernal Crossbow x 1, Wildfire Potion x 1
PlaystyleDamage Over Time & Area Control

Fire Bandit

The Fire Bandit brings the heat from the very start of the game. Equipped with an Infernal Crossbow and a Wildfire Potion, their entire strategy revolves around setting foes ablaze and letting the persistent fire damage do the work. This class excels at weakening large groups of enemies and applying constant pressure during fights, making them a pyromaniac’s dream.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Infernal Crossbow x 1, Wildfire Potion x 1Arsonist’s Arsenal: Start with an Infernal Crossbow and a Wildfire potion.Spreading Flames: Your other tools have a chance to set enemies on fire.Fuel for the Fire: 10% chance to get a Wildfire Potion as a bonus drop from chests.

Strategic Tips

  • Use the Infernal Crossbow to apply the initial burn effect on high-health targets from a safe distance.
  • Save your Wildfire Potion for large groups of enemies or to create a flaming barrier to protect your team’s base.
  • Once you unlock “Spreading Flames,” even your basic tools become offensive weapons, allowing you to keep the pressure on even when your crossbow is on cooldown.
Cost600 Diamonds
Starting Tool(s)Rifle , Rifle Ammo
PlaystylePermanent Stat-Scaling Specialist

Big Game Hunter

The Big Game Hunter is a unique class focused on long-term investment. By hunting animals and consuming their pelts, they gain permanent stat bonuses that last for the entire match. Their power scales directly with their success in hunting, transforming from a standard survivor into a formidable force. Their ultimate perk allows them to infinitely increase their health by hunting mammoths, making them incredibly durable in later nights.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Rifle , Rifle AmmoHunter’s Feast: Can consume animal pelts to gain permanent bonuses.Expert Skinner: Higher pelt drop rate from animals.Primal Power: You can infinitely consume mammoth tusks to permanently gain health.

Strategic Tips

  • Prioritize hunting wolves and other animals from the very beginning of the game to start scaling your permanent bonuses as early as possible.
  • The increased pelt drop rate at Level 1 is a significant power spike, making it crucial to focus on hunting to reach this perk quickly.
  • Once you unlock “Primal Power,” hunting mammoths should become a top priority. The ability to infinitely increase your health makes you an invaluable tank for your team in the late game.
Cost900 Candy
Starting Tool(s)Witches potion
PlaystylePotion Thrower

Witch

The Witch is a permanent class in 99 Nights in the Forest, introduced in the Potion Making Halloween update on October 25, 2025. It costs 900 Candies to purchase from Happy the Halloween Guy (pumpkin-faced NPC) in the lobby Halloween Shop. The class revolves around throwable Witch’s Potions, allowing players to brew chaos by dealing damage, applying random potion effects to enemies, or providing minor healing/support to allies. It synergizes perfectly with the new cauldron mechanic, emphasizing unpredictable potion-based combat and team utility that grows stronger through progression.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Witch’s PotionThrow your potion at enemies to deal damage or apply a random effectThrow your potion at allies to heal a small amount of health
Requirements: Hit enemies with poison: 0/100
All potion effects will also apply a light poison
Requirements: Hit enemies with poison: 0/300

Progression is tracked by hitting enemies with poison effects from thrown potions, unlocking supportive and offensive enhancements that make the Witch versatile in both solo and team play.

Strategic Tips

  • Farm Candies efficiently via Potion Making (5 per successful brew) or Trick or Treating to afford the 900 Candy cost quickly—prioritize the Trick or Treater class (30 Candies) for faster grinding if needed.
  • Focus on brewing and throwing potions at low-threat enemies early to rack up the 100/300 poison hits for upgrades; common ingredients like Morsels make this sustainable.
  • Use Level 2 healing on allies during cultist raids or late nights for team sustain, while Level 3’s added poison turns every throw into sustained damage-over-time, excelling against groups like wolves or cultists.
99 nights in the forest Trick or Treater Class Icon
Trick or Treater
Cost30 Candy
Starting Tool(s)None

Trick or Treater

The Trick or Treater is a limited-time class in 99 Nights in the Forest, introduced in the Trick or Treat Halloween update (Part 1) on October 18, 2025. It costs 30 Candies to purchase from Happy the Halloween Guy (pumpkin/scarecrow NPC) in the lobby Halloween Shop and spawns with no starting items. Designed for the event, it enhances Trick or Treating by granting extra Candies per house (4 instead of 3), a higher chance of Treats over Tricks, and improved Halloween Candle/Halloween Candle drop/find rates through progression—ideal for rapid Candy farming to unlock pricier shop items like the Witch class or pet skins. The class cannot be equipped outside the Halloween season and focuses on event utility rather than combat.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
NoneYou get 4 candies per house you visit
There is a slightly higher chance to get a treat rather than getting trick
You have higher drop/find rate of candles
Requirements: Trick or Treat at Houses: 0/50
You have higher drop/find rate of candles (enhanced)
Requirements: Trick or Treat at Houses: 0/100

Progression is unlocked by performing Trick or Treating at lit houses (light with Halloween Candles from Cultists/chests, knock at night).

Strategic Tips

  • Priority Purchase: Buy immediately after earning initial Candies (e.g., via “HappyHalloween” code for 10)—its 33% Candy boost per house pays for itself in ~8 visits, accelerating shop unlocks.
  • Candle Farming Loop: Spawn in Volcanic Biome, kill Cultists (higher drops post-Day 4), light 10 houses per map, knock nightly—bring tamed animals to deter wolves; safe from Deer during Cultist raids.
  • Group Play: Coordinate—one team farms Candles, another lights/knocks; higher Treats yield fuels/weapons/armor for late-game sustain despite no combat perks.
Cost600 Diamonds
Starting Tool(s)Vampire Cloak
PlaystyleSustained Lifesteal Brawler

Vampire

The Vampire is a 600-class in 99 Nights in the Forest, designed as a sustained lifesteal brawler that excels in close-range combat and nighttime dominance. Equipped with the Vampire Cloak, it passively fills a Blood Meter at night, which restores a small portion of health when full. The class grants lifesteal whenever the player damages enemies with melee weapons, allowing continuous self-healing during fights. As it levels up, the Vampire gains increased night vision and enhanced lifesteal, making it deadlier in darkness and highly resilient in prolonged battles. Immune to traditional vampire weaknesses like sunlight and water, this class prioritizes aggression, self-sustain, and nocturnal speed—ideal for players who prefer relentless melee engagements and thrive in night-based encounters such as clearing the Cultist Stronghold.

Perks and Progression

Starting Tool(s)Perk Level 1Perk Level 2Perk Level 3
Vampire CloakGain lifesteal energy when dealing damage with melee weapons
Move faster during nighttime
Enhanced vision during nighttime
Requirements: TBA
Improved health restoration from lifesteal
Requirements: TBA

Strategic Tips

  • Early Purchase: Unlock Vampire early for superior melee sustain—its lifesteal and Blood Meter healing make solo survival and boss clearing far easier than starter classes.
  • Night Combat Loop: Fight mainly at night to exploit speed, vision, and lifesteal boosts—perfect for farming Cultists or Entities while staying nearly unkillable.
  • Weapon Synergy: Pair with the Scythe for wide swings and rapid health recovery; keep spacing to avoid getting overwhelmed by large enemy groups.
  • Solo Sustain: Use passive cloak healing between fights to restore HP without items—ideal for long exploration runs or resource conservation.
  • Team Role: Act as the frontline tank in co-op; absorb damage and self-heal while allies handle ranged or utility roles.

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