Feaster

Cost150 Gems
Starter Tools5 Stews
Level 1 Perks“Overeating” Bar (Speed + Melee Dmg), +2 Max HP per unique food
Level 2 PerksNot specified in source data
Level 3 PerksOvereating grants Armor; Eating restores HP
Level 2 RequirementsNot specified in source data
Level 3 RequirementsNot specified in source data

Feaster is a survivalist class in 99 Nights in the Forest that revolves on dietary management. By consuming a wide variety of foods, the Feaster can become the veritable “tank” of the team, achieving the highest Health Point (HP) pool in the game while utilizing food for combat buffs.

FeatureDetails
Cost150 Gems
Starter Tools5 Stews
Level 1 Perks“Overeating” Bar (Speed + Melee Dmg), +2 Max HP per unique food
Level 2 PerksNot specified in source data
Level 3 PerksOvereating grants Armor; Eating restores HP
Level 2 RequirementsNot specified in source data
Level 3 RequirementsNot specified in source data

Mechanics & Progression

The Feaster’s gameplay loop is defined by two unique mechanics: Gourmet Growth and Overeating.

  • Gourmet Growth (Max HP):
    • For every unique prepared food item consumed, the Feaster gains +2 Max HP.
    • “Unique” means eating the same dish twice (e.g., two Stews) does not grant the HP bonus again.
    • Note: Raw meat and damaging items do not count toward this bonus.
  • Overeating (Buff Bar):
    • The Feaster has an additional segment on their hunger bar. Filling this segment activates the “Overeating” state.
    • Level 1 Buffs: Increased Movement Speed and Melee Damage.
    • Level 3 Buffs: Adds Armor (damage reduction) to the Overeating state. Additionally, consuming prepared food at Level 3 directly restores HP.

Strategy Guide

maximizing Health

To reach the Feaster’s full potential, you must hunt for variety.

  • The Cap: The maximum possible HP is 158 (Base 100 + 58 from 29 unique foods).
  • Fishing: This is the most efficient way to gain early HP, as there are 9 different fish species to catch and cook.
  • Farming: Prioritize crafting Farm Plots to grow Chillis, Berries, and Strawberries.
  • Synergy: If playing with a Chef, you gain access to 6 exclusive dishes, which are essential for reaching the 158 HP cap. Without a Chef, your max HP is capped at 146.

Combat & Survival

  • Pre-Combat Loading: Before engaging a boss or entering a dangerous area (like a Cave), eat enough to fill your Overeating bar. This triggers your Armor and Melee buffs immediately.
  • Inventory Management: You spawn with 5 Stews. Use these to maintain your Overeating buffs early game before you can craft a Crockpot.
  • Event Items: Look out for the UFO Event to obtain the rare “Meat? Sandwich”, which counts as a unique food item.

Pros & Cons

ProsCons
Highest HP Pool: Can reach 158 HP, making it the tankiest class in the game.High Maintenance: Requires constant eating to maintain combat buffs (Overeating bar).
Strong Melee: Built-in melee damage and armor buffs make it a strong front-liner.Gathering Heavy: Spending time fishing and farming can slow down other progression objectives.
Self-Sustain: At Level 3, food acts as healing potions.Solo Limitations: Cannot reach full potential without a Chef teammate (misses out on 12 Max HP).
Good Starter: Spawns with 5 Stews for immediate survival.Poor Ranged Synergy: Buffs focus on speed and melee, offering no advantage to gunplay.

Recommended Talents

Talents cost 40 Gems (25 on reroll). The Feaster benefits most from talents that aid in food acquisition or capitalize on melee strength.

  • 1-Star: Efficient Digestion (10% reduced Hunger Drain) or Angler (Fishing Rods level up faster).
  • 2-Star: Master Chef (25% chance to cook a Hearty Stew instead of a standard Stew).
  • 3-Star: Player Preference
  • 4-Star: First Strike (First hit on an enemy has a chance to Crit).
  • 5-Star: Incendiary Rounds (Weapons have a chance to set enemies on fire).

Trivia

  • Dietary Rules: Although the description specifies “cooked” food, any non-damaging food item counts toward the Max HP bonus, provided it isn’t raw meat.
  • Juking: Because the Feaster lacks ranged weapon buffs, players must rely on “juking” (dodging) skills to close the distance for melee attacks.

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