99 Nights in the Forest is a survival horror game developed for the Roblox platform, released on March 4, 2025. Set in a dark, mysterious forest, the game challenges players to survive 99 days while rescuing four missing children. The lore weaves a chilling narrative around a supernatural Deer, a cult that worships it, and a forest with a grim history of animal experimentation. The game draws inspiration from a real-life 2023 plane crash in the Amazon, where four children survived for 40 days, but enhances this with fictional horror elements inspired by another survival horror game.

99 Nights In The Forest Real Story
The game’s claim of being “based on a true story” refers to a 2023 plane crash in the Amazon, where a small aircraft carrying seven people, including a woman and her four children (aged 13, 9, 4, and 11 months), crashed in the rainforest. The three adults perished, but the children, part of an indigenous community familiar with jungle life, survived for nearly 40 days until their rescue. They were found malnourished with insect bites but without major health issues. The game mirrors this survival story but introduces a supernatural Deer and a cult, blending reality with horror fiction. It also draws elements from a 2018 survival horror game, including a plane crash, a forest setting, and a mission to rescue a child.
The Forest’s History
The forest was once a testing facility for animal experiments. During these experiments, a deer escaped, went on a rampage, and killed many people. The survivors, awestruck or terrified, began to worship the deer as a divine or supernatural entity, forming a cult. This event set the stage for the forest’s dark reputation and the horrors players face.
- Key Points:
- The forest was a site for animal experimentation.
- An escaped deer caused mass casualties.
- Survivors formed a cult to worship the Deer.
The Cult and the Deer
The Deer
The Deer is the game’s primary antagonist, a wendigo-like creature resembling a white-tailed deer but with unsettling features: a large head, cartoonishly large eyes, antlers (if male), and the ability to stand on its hind legs or run on all fours. It is nocturnal, active only at night, and is repelled by bright lights like campfires and flashlights, which can stun it temporarily. The Deer is invulnerable to conventional weapons, dealing heavy damage (killing in 7 hits without armor, or instantly after 300+ days). During “hunger events,” announced by in-game text like “The Deer is Hungry Tonight,” it becomes faster, more aggressive, and has larger antlers.
The lore suggests the Deer may be the transformed mother of the missing children, possibly altered by the cultists (evidenced by a syringe found near a bear cage and the plane wreckage). It is directly linked to the children’s kidnapping, as seen in a cutscene at 99 days where it reaches for them behind bushes.
- Key Points:
- The Deer is a supernatural, wendigo-like creature.
- It is invulnerable to weapons but can be stunned by light.
- It may be the transformed mother of the missing children.

The Cultists
The cultists are secondary antagonists who worship the Deer, wearing Deer skulls as part of their attire. They appear in buildings with valuable loot, during campfire raids (starting on Day 4), or at strongholds marked by blue crystal icons. Raids are preceded by warnings like “Something evil is approaching your campfire…” and feature a cutscene with drums and the Deer observing from a distance. Cultists use weapons like axes, spears, crossbows, and morningstars, growing stronger as the game progresses. Defeating them yields Cultist Gems for crafting, and their corpses can fuel the campfire.
- Key Points:
- Cultists worship the Deer and attack during raids or in specific locations.
- They wear Deer skulls and use various weapons.
- The Deer observes raids but flees when cultists are defeated.

The Missing Children
The central plot revolves around rescuing four children kidnapped by the Deer after a plane crash. Each child has a unique name, theme, and associated cave guarded by different creatures:
| Poster | Child Name | Rescue Order | Availability | Guards | Appearance | Tent Color |
|---|---|---|---|---|---|---|
![]() | Dino Kid | 1st | Start | 5 Wolves | White shirt, blue jeans, red dinosaur hat | Red |
![]() | Kraken Kid | 2nd | After lvl 3-4 campfire | 4 Alpha Wolves | Blue kraken/cephalopod hat, light blue jeans, white shirt | Blue |
![]() | Squid Kid | 3rd | After lvl 4 campfire | 2 Bears | Yellow squid hat, striped blue/yellow shirt and pants | Yellow |
![]() | Koala Kid | 4th | After lvl 5 campfire | 6 Bears | Big black eyes, wearing a koala hat and a dark black shirt. | Purple |
- Additional Details:
- Rescuing a child increases the day counter by +1.
- Rescued children set up tents at the campfire’s edge in the order: Red > Blue > Yellow > Purple.
- Cave rooms contain crayon drawings of the Deer, indicating the children’s trauma.
- Soft crying is heard outside cave doors, and muffled sounds occur when placing children in a sack.
Other Entities and Threats
The forest is populated by hostile wild animals, including wolves, alpha wolves, and bears, which attack players venturing too far from the campfire, especially at night. The Deer is shown eating these animals in the game’s opening cutscene, emphasizing its predatory nature. Hunters sent to eradicate the Deer disappeared, leaving behind notes and logs that provide clues about the forest’s dangers.
- Key Points:
- Wolves, alpha wolves, and bears are hostile and pose survival challenges.
- Failed hunters left behind narrative clues about the Deer.
The Player’s Mission
Players must survive 99 days at a campfire, maintaining it with resources like wood and coal to repel the Deer. The primary objective is to rescue the four missing children by exploring the forest, finding cave keys, and defeating their guards. Players face nightly attacks from the Deer and cultists, requiring them to gather resources, craft tools, and build defenses. Surviving all 99 nights triggers a cutscene where the Deer watches from afar before disappearing into an underground facility, hinting at future story developments.
- Key Points:
- Survive 99 days while maintaining the campfire.
- Rescue the four children from their caves.
- Defend against the Deer, cultists, and wild animals.
[Image Placeholder: Campfire] – The player’s central hub for survival.
Narrative Elements
The game’s lore is enriched by in-game texts that provide backstory and atmosphere:
| Image | Notes | Description |
|---|---|---|
![]() | Hunter’s Note | Describes the Deer’s unusual behavior and immunity to bullets, expressing the hunter’s fear. |
![]() | Ranger Log 1 | Recounts the Deer standing on hind legs, mistaken for a human. |
![]() | Ranger Log 2 | Notes the Deer’s aversion to flashlights and campfires. |
![]() | Ranger Log 3 | Describes being chased all night, with the Deer vanishing at sunrise, and mentions a science lab at the forest’s edge. |
![]() | Camper’s Diary | Mentions being stalked by a tall, deer-like figure seen peripherally. |
These elements, found in locations like cabins, towers, and camps, deepen the forest’s eerie history.









it was awesome