The main camp in 99 Nights in the Forest, a Roblox survival horror game by Grandma’s Favourite Games, is the central hub where players begin their journey to survive 99 days and rescue four missing children. It serves as a safe haven at night, protecting against the Deer Monster, and is the base for crafting, resource management, and defense against cultist raids. The camp evolves through upgrades and additions, reflecting progress as players fortify it and rescue children.

Campfire
The campfire is the heart of the camp, essential for survival and progression. It repels the Deer Monster, which fears light, and clears fog to reveal new map areas when upgraded. Players can cook food here to avoid food poisoning, using ingredients from farm plots or hunted animals. The campfire requires constant fueling to stay lit, with higher levels reducing weather effects like rain, which increases burnout rate, and thunder, which may include lightning strikes.
Upgrade Levels
| Image | Level | Requirements | Features | Badge |
|---|---|---|---|---|
![]() | Level 0 | None (unlit) | Few logs, not lit | None |
![]() | Level 1 | Default (lit) | Small light radius, reveals area around camp | None |
![]() | Level 2 | 50 Wood | Larger radius, more fog cleared | None |
![]() | Level 3 | 100 Wood | Expands safe zone | Firemaking I |
![]() | Level 4 | 150 Wood | Enhances exploration | Firemaking II |
![]() | Level 5 | 200 Wood | Fully clears map | Firemaking IV |
![]() | Level 6 | Additional fuel | Longest-lasting, least affected by weather | Firemaking Badge |
Fuel Types
- Wood: Obtained from trees, common but burns quickly.
- Coal: Found in caves and points of interest, burns longer.
- Gasoline: Rare, located in sheds and ruins.
- Biofuel: Crafted using wet logs at the Biofuel Processor.
If the campfire burns out, the safe zone disappears, and the map becomes inaccessible, complicating navigation.
Crafting Bench
The crafting bench allows players to build tools, weapons, defenses, and utilities using resources like wood and scrap. Upgrading the bench unlocks advanced recipes, enhancing survival and exploration capabilities.

Upgrade Levels and Recipes
| Level | Requirements | Recipes Unlocked | Badge |
|---|---|---|---|
| Level 1 | Default | Map, Farm Plot, Wood Wall, Wood Gate | None |
| Level 2 | 50 Wood | Sundial, Old Bed, Shelves, Bear Trap | None |
| Level 3 | 100 Wood | Crock Pot, Good Bed, Lightning Rod | None |
| Level 4 | 150 Wood | Ammo Crate, Biofuel Processor, Excellent Bed | Master Craftsman |
Key items include maps for navigation, farm plots for food, walls and gates for defense, bear traps for immobilizing enemies, and beds for restoring health and stamina. The Biofuel Processor and Lightning Rod support advanced survival needs.
Missing Posters
Located near the crafting bench, the missing posters guide the mission to rescue the four missing children: Dino Kid, Kraken Kid, Squid Kid, and Koala Kid. They display directions to each child’s cave (e.g., “The child is to the North-West”) and update from “Missing” to “Found” with crayon drawings of the Deer as each child is rescued, reflecting their trauma.

Scrap Processor
The scrap processor converts metal items, like tin cans and license plates found in sheds and ruins, into scrap (bolts) for crafting advanced items. It’s essential for mid-to-late game recipes, ensuring players have enough resources for complex tools and defenses.
Children’s Tents
As players rescue the four children, each sets up a colored tent at the camp’s edge, marking progress. The tents appear in the order of rescue, with each child increasing the day counter by +1.
Tent Details
| Child Name | Tent Color | Rescue Order |
|---|---|---|
| Dino Kid | Red | First |
| Kraken Kid | Blue | Second |
| Squid Kid | Yellow | Third |
| Koala Kid | Purple | Fourth |
Camp Defenses
The camp faces cultist raids every few nights, where cultists wielding axes, spears, or crossbows attack. Players must fortify the camp with wood walls and gates to block entry and bear traps to immobilize enemies. Using crafted or looted weapons, players defend the camp, earning amulets from defeated cultists for advanced crafting.
Additional Features
The camp includes supporting features to enhance survival:
- Storage: Chests and sacks store resources (wood, scrap, food) and items. Sacks increase carrying capacity, while chests are stationary.
- Farming: Farm plots, crafted at the bench, grow food for cooking at the campfire, sustaining health and preventing food poisoning.
- Customization: Players can add furniture (e.g., beds, shelves) and decorations using Diamonds, earned through gameplay or badges, to personalize the camp.






