
| Cost | 45 Diamonds |
| Starter Tools | 1 Bandage |
| Level 1 Perks | + Bond with another player at the start of the game+ Absorb some damage for player + Deal more damage when closer together |
| Level 2 Perks | + Your support eats for both of you 80/20 |
| Level 3 Perks | + You can see the beam to your player at any distance |
| Level 2 Requirements | Absorb damage for your supported player: 0/500Deal bonus damage with your supported player: 0/200 |
| Level 3 Requirements | Absorb damage for your supported player: 0/1500Deal bonus damage with your supported player: 0/500 |
“A guardian of the group, the Support empowers a chosen ally through protection, shared sustenance, and enhanced combat synergy. While fragile on its own, this class transforms a teammate into a stronger, safer, and more efficient survivor.”
The Support is a strictly team-based Class in 99 Nights in the Forest, specializing in damage sharing, coordinated combat, and indirect sustain. By linking to one teammate at a time, the Support absorbs a portion of incoming damage for them, grants bonus damage when nearby, and later restores a portion of their hunger through shared meals. Although weak in solo play, the Support is one of the strongest cooperative classes, especially when paired with high-damage or tank-focused allies.
At higher levels, the Support gains a more reliable link beam for situational awareness and an additional hunger-sharing perk, strengthening its role as a full-time partner to more aggressive or vulnerable teammates.
Acquisition & Cost
| Attribute | Value |
|---|---|
| Cost | 45 Diamonds |
| Type | Utility / Team Support |
| Difficulty | Intermediate |
| Playstyle | Partner-focused / Cooperative |
The class is focused on team-based support and requires coordination with teammates, making it ideal for cooperative players but less effective in solo play.
Perks and Leveling Progression
The Support gains experience by absorbing damage for teammates and dealing bonus damage while linked. Leveling requires constant coordination and positioning, making this class more demanding but highly rewarding in team play.
Starter & Level 1 Perks (Initial Unlock)
Upon unlocking the Support, the player receives:
Starter Items: Bandage + Support Note
- Bandage: Useful for early emergencies or reviving teammates.
- Support Note: Shows a list of active teammates the player can link to.
Once a link is chosen, the Support must wait 60 seconds before selecting another target.
Level 1 Passive: Damage Sharing + Proximity Damage Boost
- The Support absorbs ~30% of all damage dealt to the linked teammate, regardless of distance.
- When close to the linked player, both receive a damage boost, indicated by a brighter connection beam.
- The beam fades with distance and disappears entirely if too far away.
This perk effectively grants the teammate constant damage reduction while increasing offensive capabilities when paired closely.
Level 2
Perk: Hunger Sharing (20% Food Value)
At Level 2, whenever the Support eats food, the linked player regains 20% of that food’s hunger value.
This effectively reduces the teammate’s hunger drain and allows the Support to feed AFK players at reduced efficiency.
Level Requirements to Unlock Level 2
- Bonus Damage Dealt: 0 / (Requirement Value)
- Damage Absorbed for Teammates: 0 / (Requirement Value)
The fastest approach is:
- Participating in Cultist Stronghold raids
- Linking to teammates who roam frequently
- Working with a friend/second device to take controlled damage
Level 3 (Max Level)
Perk: Permanent Support Beam Visibility
At max level, the link beam no longer fades with distance—it remains always visible, ensuring:
- Better tracking of the supported player
- Faster reaction to danger
- Improved coordination in chaotic team environments
Level Requirements to Unlock Level 3
- Higher threshold of Bonus Damage Dealt
- Higher threshold of Damage Absorbed
This is the hardest requirement among support-oriented classes.
Strategic Analysis & Gameplay
The Support offers one of the strongest team buffs in the game, but only to one player at a time. It shines in multiplayer runs, especially when paired with:
- Brawler (massive synergy: tank + shared tanking = nearly unkillable)
- Cyborg
- Pyromaniac
- Any frontline DPS class
The Support’s role is to stay close when possible to maximize the damage boost, but not so close that both players take avoidable damage. Proper positioning determines whether this class feels powerful or fragile.
However, the class has no solo value, making it poorly suited for players who prefer solo progression.
Tips & Tricks
- Swap your link dynamically—support whoever is currently fighting or in danger.
- Stay close for the damage boost, but stay safe enough to avoid dying from transferred damage.
- During Stronghold raids, support your highest DPS class for maximum advantage.
- Use food strategically to provide hunger regeneration to teammates, especially after long fights.
- The damage boost does not affect summons or DOT effects.
- Be cautious when supporting a teammate using a Riot Shield—the damage transfer can spike far above 30%.
- For leveling, the fastest strategy is:
- Stronghold raids
- Supporting exploration-heavy teammates
- Having a friend intentionally take controlled damage
Pros & Cons
Pros
- One of the best team utility classes in the game.
- Grants massive survivability through shared damage.
- Provides bonus damage when close to the teammate.
- Hunger sharing reduces teammate resource usage.
- Starts with a Bandage for early support.
- Relatively cheap at 45 Diamonds.
Cons
- Completely useless in solo gameplay.
- Can only support one teammate at a time.
- Support may die from absorbing too much damage.
- Requires staying close for full perk value.
- Difficult and slow to level.